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Wesnoth Units database

Heavy Assault Trooper

(image)

TODO

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Light Assault Trooper
Advances to:
Cost: 60
HP: 55
Movement: 5
XP: 150
Level: 3
Alignment: chaotic
IDVerlissh Heavy Assault Trooper
Abilities:

Attacks (damage - count)

(image)spear
melee
11 - 4
pierce
firststrike
(image)net
ranged
9 - 2
impact
slows
(image)spear
ranged
9 - 3
pierce

Resistances

(icon) blade10% (icon) pierce40%
(icon) impact10% (icon) fire20%
(icon) cold10% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef230%
(icon) Deep Water9920%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable9920%
(icon) Village160%